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Constants / Literals

Posted by Tayyab


Constants refer to fixed values that the program may not alter and they are called literals.
Constants can be of any of the basic data types and can be divided into Integer Numerals, Floating-Point Numerals, Characters, Strings and Boolean Values.
Again, constants are treated just like regular variables except that their values cannot be modified after their definition.

Integer literals:

An integer literal can be a decimal, octal, or hexadecimal constant. A prefix specifies the base or radix: 0x or 0X for hexadecimal, 0 for octal, and nothing for decimal.
An integer literal can also have a suffix that is a combination of U and L, for unsigned and long, respectively. The suffix can be uppercase or lowercase and can be in any order.
Here are some examples of integer literals:
212         // Legal
215u        // Legal
0xFeeL      // Legal
078         // Illegal: 8 is not an octal digit
032UU       // Illegal: cannot repeat a suffix
Following are other examples of various types of Integer literals:
85         // decimal
0213       // octal
0x4b       // hexadecimal
30         // int
30u        // unsigned int
30l        // long
30ul       // unsigned long

Floating-point literals:

A floating-point literal has an integer part, a decimal point, a fractional part, and an exponent part. You can represent floating point literals either in decimal form or exponential form.
While representing using decimal form, you must include the decimal point, the exponent, or both and while representing using exponential form, you must include the integer part, the fractional part, or both. The signed exponent is introduced by e or E.
Here are some examples of floating-point literals:
3.14159       // Legal
314159E-5L    // Legal
510E          // Illegal: incomplete exponent
210f          // Illegal: no decimal or exponent
.e55          // Illegal: missing integer or fraction

Boolean literals:

There are two Boolean literals and they are part of standard C++ keywords:
  • A value of true representing true.
  • A value of false representing false.
You should not consider the value of true equal to 1 and value of false equal to 0.

Character literals:

Character literals are enclosed in single quotes. If the literal begins with L (uppercase only), it is a wide character literal (e.g., L'x') and should be stored in wchar_t type of variable . Otherwise, it is a narrow character literal (e.g., 'x') and can be stored in a simple variable of char type.
A character literal can be a plain character (e.g., 'x'), an escape sequence (e.g., '\t'), or a universal character (e.g., '\u02C0').
There are certain characters in C++ when they are preceded by a backslash they will have special meaning and they are used to represent like newline (\n) or tab (\t). Here, you have a list of some of such escape sequence codes:
Escape sequenceMeaning
\\\ character
\'' character
\"" character
\?? character
\aAlert or bell
\bBackspace
\fForm feed
\nNewline
\rCarriage return
\tHorizontal tab
\vVertical tab
\oooOctal number of one to three digits
\xhh . . .Hexadecimal number of one or more digits
Following is the example to show few escape sequence characters:
#include <constream.h>

void main()
{  
   cout << "Hello\tWorld\n\n";
   getch();
}
When the above code is compiled and executed, it produces the following result:
Hello   World

String literals:

String literals are enclosed in double quotes. A string contains characters that are similar to character literals: plain characters, escape sequences, and universal characters.
You can break a long line into multiple lines using string literals and separate them using whitespaces.
Here are some examples of string literals. All the three forms are identical strings.
"hello, dear"

"hello, \

dear"

"hello, " "d" "ear"

Defining Constants:

There are two simple ways in C++ to define constants:
  • Using #define preprocessor.
  • Using const keyword.

The #define Preprocessor:

Following is the form to use #define preprocessor to define a constant:
#define identifier value
Following example explains it in detail:
#include <constream.h>

#define LENGTH 10   
#define WIDTH  5
#define NEWLINE '\n'

void main()
{

   int area;  
   clrscr();
   area = LENGTH * WIDTH;
   cout << area;
   cout << NEWLINE;
   getch();
}
When the above code is compiled and executed, it produces the following result:
50

The const Keyword:

You can use const prefix to declare constants with a specific type as follows:
const type variable = value;
Following example explains it in detail:
#include <constream.h>


void main()
{
   const int  LENGTH = 10;
   const int  WIDTH  = 5;
   const char NEWLINE = '\n';
   int area;  
   clrscr();
   area = LENGTH * WIDTH;
   cout << area;
   cout << NEWLINE;
   getch();
}
When the above code is compiled and executed, it produces the following result:
50
Note that it is a good programming practice to define constants in CAPITALS.




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Variables

Posted by Tayyab


Definition:
                            A quantity whose value may change during execution of the program is called variable. It is represented by a symbol or a name.
Explanation:
                  A variable represents a storage or memory location in the computer memory. Data is stored into the memory location. i.e. the variable name, remains fixed during execution of the program but the data stored in that location may change from time to time.
               A variable is also known as object in C++. In C++, a variable name consists of alphabets and digits.
Rules for Writing Variables Names OR Identfier:
            The following are the rules for writing a variable name in a program in C++:
                  1 - The first character of variable name must be an aphabetic character.
                  2 - Underscore can be used as first character of variable name.
                  3 - Blank spaces are not allowed in a variable name.
                  4 - Special characters, such as arithmetic operators, #, ^, cannot be used in a variable name.
                  5 - Reserved words cannot be used as variable names.
                  6 - The maximum length of a variable name depends upon the compiler of C++.
                  7 - A variable name declared for one data-type cannot be used to declare another data-type.

C++ is a case-sensitive language. Thus variable names with same spellings but different cases are treated as different variable names. For example, variables 'Pay' and 'pay' are two different variables.

Following are some examples of the valid and invalid variable names:

Variable NameValid / InvalidRemarks
TayyabValid
performValid
doubleInvalid
C++ reserved Word
foxpro
Valid

switch
Invalid
C++ reserved Word
Ali
Valid

int
Invalid
C++ reserved Word
3taq
Invalid
Starts with a numerical
unsigned
Invalid
C++ reserved Word
x-y
Invalid
Special character is not allowed
Taq Ahd
Invalid
Space is not allowed
char
Invalid
C++ reserved Word
cout
Invalid
C++ reserved Word

Variable Declaration in C++:

A variable declaration provides assurance to the compiler that there is one variable existing with the given type and name so that compiler proceed for further compilation without needing complete detail about the variable. A variable declaration has its meaning at the time of compilation only, compiler needs actual variable declaration at the time of linking of the program.
A variable declaration is useful when you are using multiple files and you define your variable in one of the files which will be available at the time of linking of the program. You will use extern keyword to declare a variable at any place. Though you can declare a variable multiple times in your C++ program, but it can be defined only once in a file, a function or a block of code.
Some valid declarations are shown here:
int    i, j, k;
char   c, ch;
float  f, salary;
double d;
The line int i, j, k; both declares and defines the variables i, j and k; which instructs the compiler to create variables named i, j and k of type int.
Variables can be initialized (assigned an initial value) in their declaration. The initializer consists of an equal sign followed by a constant expression as follows:
type variable_name = value;
Some examples are:
extern int d = 3, f = 5;    // declaration of d and f. 
int d = 3, f = 5;           // definition and initializing d and f. 
byte z = 22;                // definition and initializes z. 
char x = 'x';               // the variable x has the value 'x'.
For definition without an initializer: variables with static storage duration are implicitly initialized with NULL (all bytes have the value 0); the initial value of all other variables is undefined.

Example

Try the following example where a variable has been declared inside the main function:
#include <iostream.h>
  
int main ()
{
  // Variable definition:
  int a, b;
  int c;
  float f;
 
  // actual initialization
  a = 10;
  b = 20;
  c = a + b;
 
  cout << c << endl ;

  f = 70.0/3.0;
  cout << f << endl ;
 
  return 0;
}
When the above code is compiled and executed, it produces the following result:
30
23.3333

Lvalues and Rvalues:

There are two kinds of expressions in C++:
  • lvalue: An expression that is an lvalue may appear as either the left-hand or right-hand side of an assignment.
  • rvalue: An expression that is an rvalue may appear on the right- but not left-hand side of an assignment.
Variables are lvalues and so may appear on the left-hand side of an assignment. Numeric literals are rvalues and so may not be assigned and can not appear on the left-hand side. Following is a valid statement:
int g = 20;
But following is not a valid statement and would generate compile-time error:
10 = 20;


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Data Types

Posted by Tayyab


While doing programming in any programming language, you need to use various variables to store various information. Variables are nothing but reserved memory locations to store values. This means that when you create a variable you reserve some space in memory.
You may like to store information of various data types like character, wide character, integer, floating point, double floating point, boolean etc. Based on the data type of a variable, the operating system allocates memory and decides what can be stored in the reserved memory.

Primitive Built-in Types:

C++ offer the programmer a rich assortment of built-in as well as user defined data types. Following table lists down seven basic C++ data types:

Type
Keyword
Booleanbool
Characterchar
Integerint
Floating pointfloat
Double floating pointdouble
Valuelessvoid
Wide characterwchar_t
Several of the basic types can be modified using one or more of these type modifiers:
  • signed
  • unsigned
  • short
  • long
The following table shows the variable type, how much memory it takes to store the value in memory, and what is maximum and minimum vaue which can be stored in such type of variables.
TypeTypical Bit WidthTypical Range
char1byte-127 to 127 or 0 to 255
unsigned char1byte0 to 255
signed char1byte-127 to 127
int2bytes-2147483648 to 2147483647
unsigned int2bytes0 to 4294967295
signed int2bytes-2147483648 to 2147483647
short int2bytes-32768 to 32767
unsigned short intRange0 to 65,535
signed short intRange-32768 to 32767
long int4bytes-2,147,483,647 to 2,147,483,647
signed long int4bytessame as long int
unsigned long int4bytes0 to 4,294,967,295
float4bytes+/- 3.4e +/- 38 (~7 digits)
double8bytes+/- 1.7e +/- 308 (~15 digits)
long double8bytes+/- 1.7e +/- 308 (~15 digits)
wchar_t2 or 4 bytes1 wide character
The sizes of variables might be different from those shown in the above table, depending on the compiler and the computer you are using.
Following is the example, which will produce correct size of various data types on your computer.




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